Reverge Studios is an independent game studio in Los Angeles, California, and known for titles like Skullgirls and Star Chamber. During my time at Reverge, I worked as a 3D and 2D artist responsible for environment art, concept art, design and 2D animation on multiple projects. I helped ship Star Chamber, for Starizon Studio, from pre-production through to release and sustain efforts. On Star Chamber I contributed 3D art, concept art, scene layout and cutscene animation. I assisted in developing multiple prototypes and game demos, ranging from realistic simulations to stylized fantasy adventures.